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dc.contributor.authorPeng, Yifan
dc.contributor.authorDun, Xiong
dc.contributor.authorSun, Qilin
dc.contributor.authorHeidrich, Wolfgang
dc.date.accessioned2017-12-27T13:11:16Z
dc.date.available2017-12-27T13:11:16Z
dc.date.issued2017-11-22
dc.identifier.citationPeng Y, Dun X, Sun Q, Heidrich W (2017) Mix-and-match holography. ACM Transactions on Graphics 36: 1–12. Available: http://dx.doi.org/10.1145/3130800.3130839.
dc.identifier.issn0730-0301
dc.identifier.doi10.1145/3130800.3130839
dc.identifier.urihttp://hdl.handle.net/10754/626445
dc.description.abstractComputational caustics and light steering displays offer a wide range of interesting applications, ranging from art works and architectural installations to energy efficient HDR projection. In this work we expand on this concept by encoding several target images into pairs of front and rear phase-distorting surfaces. Different target holograms can be decoded by mixing and matching different front and rear surfaces under specific geometric alignments. Our approach, which we call mix-and-match holography, is made possible by moving from a refractive caustic image formation process to a diffractive, holographic one. This provides the extra bandwidth that is required to multiplex several images into pairing surfaces.
dc.description.abstractWe derive a detailed image formation model for the setting of holographic projection displays, as well as a multiplexing method based on a combination of phase retrieval methods and complex matrix factorization. We demonstrate several application scenarios in both simulation and physical prototypes.
dc.description.sponsorshipThis work is supported by the KAUST baseline funding, as well as the UBC 4YF Doctoral Award.
dc.publisherAssociation for Computing Machinery (ACM)
dc.relation.urlhttps://dl.acm.org/citation.cfm?doid=3130800.3130839
dc.rightsPermission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from permissions@acm.org.
dc.titleMix-and-match holography
dc.typeArticle
dc.contributor.departmentComputer, Electrical and Mathematical Sciences and Engineering (CEMSE) Division
dc.contributor.departmentVisual Computing Center (VCC)
dc.contributor.departmentElectrical Engineering Program
dc.contributor.departmentComputer Science Program
dc.identifier.journalACM Transactions on Graphics
dc.conference.dateNOV 27-30, 2017
dc.conference.name10th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia
dc.conference.locationBangkok, THAILAND
dc.eprint.versionPublisher's Version/PDF
dc.contributor.institutionThe University of British Columbia
kaust.personPeng, Yifan
kaust.personDun, Xiong
kaust.personSun, Qilin
kaust.personHeidrich, Wolfgang
refterms.dateFOA2018-06-14T02:14:39Z
dc.date.published-online2017-11-22
dc.date.published-print2017-11-20


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