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dc.contributor.authorKnoblauch, Daniel
dc.contributor.authorFont, Pau Moreno
dc.contributor.authorKuester, Falko
dc.date.accessioned2016-02-28T06:44:17Z
dc.date.available2016-02-28T06:44:17Z
dc.date.issued2010-03
dc.identifier.citationKnoblauch D, Font PM, Kuester F (2010) VirtualizeMe: Real-time avatar creation for Tele-Immersion environments. 2010 IEEE Virtual Reality Conference (VR). Available: http://dx.doi.org/10.1109/VR.2010.5444767.
dc.identifier.doi10.1109/VR.2010.5444767
dc.identifier.urihttp://hdl.handle.net/10754/600170
dc.description.abstractVirtualizeMe introduces a new design for a fully immersive Tele-Immersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creation approach full-filling four main attributes: high resolution, scalability, flexibility and affordability. This is achieved by a total separation of reconstruction and rendering and exploiting the capabilities of modern graphic cards. The high resolution is achieved by using as much of the input information as possible through lossless compression of the input data and introducing a focused volumetric visual hull reconstruction. The resulting avatar allows eye-to-eye collaboration for remote users. The interaction with the virtual world is facilitated by the volumetric avatar model and allows a fully immersive system. This paper shows a proof of concept based on publicly available pre-recorded data to allow easier comparison. ©2010 IEEE.
dc.description.sponsorshipThis publication is based in part on work supported by Award No.US 2008-107, made by King Abdullah University of Science andTechnology (KAUST)
dc.publisherInstitute of Electrical and Electronics Engineers (IEEE)
dc.subjectH.5.1 [information interfaces and presentation]: multimedia information systems - artificial, augmented, and virtual realities
dc.subjectI.3.7 [computer graphics]: three-dimensional graphics and realism - virtual reality
dc.subjectI.4.8 [image processing and computer vision]: scene analysis - shape
dc.titleVirtualizeMe: Real-time avatar creation for Tele-Immersion environments
dc.typeConference Paper
dc.identifier.journal2010 IEEE Virtual Reality Conference (VR)
dc.contributor.institutionUniversity of California, San Diego, San Diego, United States
dc.contributor.institutionUniversitat Ramon Llull, Barcelona, Spain
kaust.grant.numberUS 2008-107


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