Type
Conference PaperKAUST Department
Computer, Electrical and Mathematical Sciences and Engineering (CEMSE) DivisionVisual Computing Center (VCC)
Date
2013-06-18Permanent link to this record
http://hdl.handle.net/10754/564761
Metadata
Show full item recordAbstract
We propose a new method for anisotropic polygonal surface remeshing. Our algorithm takes as input a surface triangle mesh. An anisotropic rectangular metric, defined at each triangle facet of the input mesh, is derived from both a user-specified normal-based tolerance error and the requirement to favor rectangle-shaped polygons. Our algorithm uses a greedy optimization procedure that adds, deletes and relocates generators so as to match two criteria related to partitioning and conformity.Citation
Pellenard, B., Morvan, J.-M., & Alliez, P. (2013). Anisotropic Rectangular Metric for Polygonal Surface Remeshing. Proceedings of the 21st International Meshing Roundtable, 367–384. doi:10.1007/978-3-642-33573-0_22Conference/Event name
21st International Meshing Roundtable, IMR 2012ISBN
9783642335723ae974a485f413a2113503eed53cd6c53
10.1007/978-3-642-33573-0_22