High viscosity fluid simulation using particle-based method
dc.contributor.author | Chang, Yuanzhang | |
dc.contributor.author | Bao, Kai | |
dc.contributor.author | Zhu, Jian | |
dc.contributor.author | Wu, Enhua | |
dc.date.accessioned | 2015-08-04T06:25:02Z | |
dc.date.available | 2015-08-04T06:25:02Z | |
dc.date.issued | 2011-03 | |
dc.identifier.citation | Chang, Y., Bao, K., Zhu, J., & Wu, E. (2011). High viscosity fluid simulation using particle-based method. 2011 IEEE International Symposium on VR Innovation. doi:10.1109/isvri.2011.5759632 | |
dc.identifier.isbn | 9781457700538 | |
dc.identifier.doi | 10.1109/ISVRI.2011.5759632 | |
dc.identifier.uri | http://hdl.handle.net/10754/564364 | |
dc.description.abstract | We present a new particle-based method for high viscosity fluid simulation. In the method, a new elastic stress term, which is derived from a modified form of the Hooke's law, is included in the traditional Navier-Stokes equation to simulate the movements of the high viscosity fluids. Benefiting from the Lagrangian nature of Smoothed Particle Hydrodynamics method, large flow deformation can be well handled easily and naturally. In addition, in order to eliminate the particle deficiency problem near the boundary, ghost particles are employed to enforce the solid boundary condition. Compared with Finite Element Methods with complicated and time-consuming remeshing operations, our method is much more straightforward to implement. Moreover, our method doesn't need to store and compare to an initial rest state. The experimental results show that the proposed method is effective and efficient to handle the movements of highly viscous flows, and a large variety of different kinds of fluid behaviors can be well simulated by adjusting just one parameter. © 2011 IEEE. | |
dc.publisher | Institute of Electrical and Electronics Engineers (IEEE) | |
dc.subject | High Viscosity fluid | |
dc.subject | Hooke's Law | |
dc.subject | Navier-Stokes equation | |
dc.subject | Smoothed Particle Hydrodynamics | |
dc.title | High viscosity fluid simulation using particle-based method | |
dc.type | Conference Paper | |
dc.contributor.department | Computer, Electrical and Mathematical Sciences and Engineering (CEMSE) Division | |
dc.identifier.journal | 2011 IEEE International Symposium on VR Innovation | |
dc.conference.date | 19 March 2011 through 20 March 2011 | |
dc.conference.name | IEEE International Symposium on Virtual Reality Innovations 2011, ISVRI 2011 | |
dc.conference.location | Singapore | |
dc.contributor.institution | Department of Computer and Information Science, University of Macau, Macao, China | |
dc.contributor.institution | State Key Laboratory of Computer Science, Institute of Software, Chinese Academy of Sciences, Beijing, China | |
kaust.person | Bao, Kai |