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template_assembly_EG2015.pdf
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14.16Mb
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Accepted Manuscript
Type
Conference PaperKAUST Department
Computer Science ProgramComputer, Electrical and Mathematical Sciences and Engineering (CEMSE) Division
Electrical Engineering Program
Visual Computing Center (VCC)
Date
2015-06-22Online Publication Date
2015-06-22Print Publication Date
2015-05Permanent link to this record
http://hdl.handle.net/10754/556126
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We propose a new framework to reconstruct building details by automatically assembling 3D templates on coarse textured building models. In a preprocessing step, we generate an initial coarse model to approximate a point cloud computed using Structure from Motion and Multi View Stereo, and we model a set of 3D templates of facade details. Next, we optimize the initial coarse model to enforce consistency between geometry and appearance (texture images). Then, building details are reconstructed by assembling templates on the textured faces of the coarse model. The 3D templates are automatically chosen and located by our optimization-based template assembly algorithm that balances image matching and structural regularity. In the results, we demonstrate how our framework can enrich the details of coarse models using various data sets.Citation
Nan, L., Jiang, C., Ghanem, B., & Wonka, P. (2015). Template Assembly for Detailed Urban Reconstruction. Computer Graphics Forum, 34(2), 217–228. doi:10.1111/cgf.12554Publisher
WileyJournal
Computer Graphics ForumConference/Event name
The 36th Annual Conference of the European Association for Computer GraphicsAdditional Links
https://dl.dropboxusercontent.com/u/18955644/website_files/template_assembly_EG2015.pdfhttps://youtu.be/kLBbYN0FRcE
Embedded External Content
ae974a485f413a2113503eed53cd6c53
10.1111/cgf.12554