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dc.contributor.authorMargolis, Todd
dc.contributor.authorDeFanti, Thomas A.
dc.contributor.authorDawe, Greg
dc.contributor.authorPrudhomme, Andrew
dc.contributor.authorSchulze, Jurgen P.
dc.contributor.authorCutchin, Steven
dc.date.accessioned2015-05-25T14:38:36Z
dc.date.available2015-05-25T14:38:36Z
dc.date.issued2011-01-23
dc.identifier.citationMargolis, Todd, Thomas A. DeFanti, Greg Dawe, Andrew Prudhomme, Jurgen P. Schulze, and Steve Cutchin. "Low cost heads-up virtual reality (HUVR) with optical tracking and haptic feedback." In IS&T/SPIE Electronic Imaging, pp. 786417-786417. International Society for Optics and Photonics, 2011
dc.identifier.doi10.1117/12.876584
dc.identifier.urihttp://hdl.handle.net/10754/555688
dc.description.abstractResearchers at the University of California, San Diego, have created a new, relatively low-cost augmented reality system that enables users to touch the virtual environment they are immersed in. The Heads-Up Virtual Reality device (HUVR) couples a consumer 3D HD flat screen TV with a half-silvered mirror to project any graphic image onto the user's hands and into the space surrounding them. With his or her head position optically tracked to generate the correct perspective view, the user maneuvers a force-feedback (haptic) device to interact with the 3D image, literally 'touching' the object's angles and contours as if it was a tangible physical object. HUVR can be used for training and education in structural and mechanical engineering, archaeology and medicine as well as other tasks that require hand-eye coordination. One of the most unique characteristics of HUVR is that a user can place their hands inside of the virtual environment without occluding the 3D image. Built using open-source software and consumer level hardware, HUVR offers users a tactile experience in an immersive environment that is functional, affordable and scalable.
dc.publisherSPIE-Intl Soc Optical Eng
dc.relation.urlhttp://proceedings.spiedigitallibrary.org/proceeding.aspx?articleid=730673
dc.rightsArchived with thanks to Proceedings of SPIE
dc.titleLow cost heads-up virtual reality (HUVR) with optical tracking and haptic feedback
dc.typeConference Paper
dc.contributor.departmentKAUST Visualization Laboratory (KVL)
dc.identifier.journalThree-Dimensional Imaging, Interaction, and Measurement
dc.conference.date2011-01-24 to 2011-01-27
dc.conference.nameThree-Dimensional Imaging, Interaction, and Measurement
dc.conference.locationSan Francisco, CA, USA
dc.eprint.versionPublisher's Version/PDF
dc.contributor.institutionCRCA, University of California, San Diego, 9500 Gilman Dr., La Jolla, CA, USA 92093-0037
dc.contributor.institutionCalit2, University of California, San Diego, 9500 Gilman Dr., La Jolla, CA, USA 92093-0436
kaust.personCutchin, Steven
refterms.dateFOA2018-06-13T12:12:36Z


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