Toward Simulating Realistic Pursuit-Evasion Using a Roadmap-Based Approach

Handle URI:
http://hdl.handle.net/10754/600047
Title:
Toward Simulating Realistic Pursuit-Evasion Using a Roadmap-Based Approach
Authors:
Rodriguez, Samuel; Denny, Jory; Zourntos, Takis; Amato, Nancy M.
Abstract:
In this work, we describe an approach for modeling and simulating group behaviors for pursuit-evasion that uses a graph-based representation of the environment and integrates multi-agent simulation with roadmap-based path planning. We demonstrate the utility of this approach for a variety of scenarios including pursuit-evasion on terrains, in multi-level buildings, and in crowds. © 2010 Springer-Verlag Berlin Heidelberg.
Citation:
Rodriguez S, Denny J, Zourntos T, Amato NM (2010) Toward Simulating Realistic Pursuit-Evasion Using a Roadmap-Based Approach. Lecture Notes in Computer Science: 82–93. Available: http://dx.doi.org/10.1007/978-3-642-16958-8_9.
Publisher:
Springer Science + Business Media
Journal:
Lecture Notes in Computer Science
KAUST Grant Number:
KUS-C1-016-04
Issue Date:
2010
DOI:
10.1007/978-3-642-16958-8_9
Type:
Book Chapter
ISSN:
0302-9743; 1611-3349
Sponsors:
This research supported in part by NSF awards CRI-0551685, CCF-0833199, CCF-0830753, IIS-096053, IIS-0917266, NSF/DNDO award 2008-DN-077-ARI018-02, by the DOE NNSA under the Predictive Science Academic Alliances Program by grantDE-FC52-08NA28616, by THECB NHARP award 000512-0097-2009, by Chevron, IBM, Intel, HP, Oracle/Sun and by King Abdullah University of Science and Technology (KAUST) Award KUS-C1-016-04.
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Publications Acknowledging KAUST Support

Full metadata record

DC FieldValue Language
dc.contributor.authorRodriguez, Samuelen
dc.contributor.authorDenny, Joryen
dc.contributor.authorZourntos, Takisen
dc.contributor.authorAmato, Nancy M.en
dc.date.accessioned2016-02-28T06:35:00Zen
dc.date.available2016-02-28T06:35:00Zen
dc.date.issued2010en
dc.identifier.citationRodriguez S, Denny J, Zourntos T, Amato NM (2010) Toward Simulating Realistic Pursuit-Evasion Using a Roadmap-Based Approach. Lecture Notes in Computer Science: 82–93. Available: http://dx.doi.org/10.1007/978-3-642-16958-8_9.en
dc.identifier.issn0302-9743en
dc.identifier.issn1611-3349en
dc.identifier.doi10.1007/978-3-642-16958-8_9en
dc.identifier.urihttp://hdl.handle.net/10754/600047en
dc.description.abstractIn this work, we describe an approach for modeling and simulating group behaviors for pursuit-evasion that uses a graph-based representation of the environment and integrates multi-agent simulation with roadmap-based path planning. We demonstrate the utility of this approach for a variety of scenarios including pursuit-evasion on terrains, in multi-level buildings, and in crowds. © 2010 Springer-Verlag Berlin Heidelberg.en
dc.description.sponsorshipThis research supported in part by NSF awards CRI-0551685, CCF-0833199, CCF-0830753, IIS-096053, IIS-0917266, NSF/DNDO award 2008-DN-077-ARI018-02, by the DOE NNSA under the Predictive Science Academic Alliances Program by grantDE-FC52-08NA28616, by THECB NHARP award 000512-0097-2009, by Chevron, IBM, Intel, HP, Oracle/Sun and by King Abdullah University of Science and Technology (KAUST) Award KUS-C1-016-04.en
dc.publisherSpringer Science + Business Mediaen
dc.subjectMulti-Agent Simulationen
dc.subjectPursuit-Evasionen
dc.subjectRoadmap-based Motion Planningen
dc.titleToward Simulating Realistic Pursuit-Evasion Using a Roadmap-Based Approachen
dc.typeBook Chapteren
dc.identifier.journalLecture Notes in Computer Scienceen
dc.contributor.institutionTexas A and M University, College Station, United Statesen
kaust.grant.numberKUS-C1-016-04en
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