High viscosity fluid simulation using particle-based method

Handle URI:
http://hdl.handle.net/10754/564364
Title:
High viscosity fluid simulation using particle-based method
Authors:
Chang, Yuanzhang; Bao, Kai; Zhu, Jian; Wu, Enhua
Abstract:
We present a new particle-based method for high viscosity fluid simulation. In the method, a new elastic stress term, which is derived from a modified form of the Hooke's law, is included in the traditional Navier-Stokes equation to simulate the movements of the high viscosity fluids. Benefiting from the Lagrangian nature of Smoothed Particle Hydrodynamics method, large flow deformation can be well handled easily and naturally. In addition, in order to eliminate the particle deficiency problem near the boundary, ghost particles are employed to enforce the solid boundary condition. Compared with Finite Element Methods with complicated and time-consuming remeshing operations, our method is much more straightforward to implement. Moreover, our method doesn't need to store and compare to an initial rest state. The experimental results show that the proposed method is effective and efficient to handle the movements of highly viscous flows, and a large variety of different kinds of fluid behaviors can be well simulated by adjusting just one parameter. © 2011 IEEE.
KAUST Department:
Computer, Electrical and Mathematical Sciences and Engineering (CEMSE) Division
Publisher:
Institute of Electrical and Electronics Engineers (IEEE)
Journal:
2011 IEEE International Symposium on VR Innovation
Conference/Event name:
IEEE International Symposium on Virtual Reality Innovations 2011, ISVRI 2011
Issue Date:
Mar-2011
DOI:
10.1109/ISVRI.2011.5759632
Type:
Conference Paper
ISBN:
9781457700538
Appears in Collections:
Conference Papers; Computer, Electrical and Mathematical Sciences and Engineering (CEMSE) Division

Full metadata record

DC FieldValue Language
dc.contributor.authorChang, Yuanzhangen
dc.contributor.authorBao, Kaien
dc.contributor.authorZhu, Jianen
dc.contributor.authorWu, Enhuaen
dc.date.accessioned2015-08-04T06:25:02Zen
dc.date.available2015-08-04T06:25:02Zen
dc.date.issued2011-03en
dc.identifier.isbn9781457700538en
dc.identifier.doi10.1109/ISVRI.2011.5759632en
dc.identifier.urihttp://hdl.handle.net/10754/564364en
dc.description.abstractWe present a new particle-based method for high viscosity fluid simulation. In the method, a new elastic stress term, which is derived from a modified form of the Hooke's law, is included in the traditional Navier-Stokes equation to simulate the movements of the high viscosity fluids. Benefiting from the Lagrangian nature of Smoothed Particle Hydrodynamics method, large flow deformation can be well handled easily and naturally. In addition, in order to eliminate the particle deficiency problem near the boundary, ghost particles are employed to enforce the solid boundary condition. Compared with Finite Element Methods with complicated and time-consuming remeshing operations, our method is much more straightforward to implement. Moreover, our method doesn't need to store and compare to an initial rest state. The experimental results show that the proposed method is effective and efficient to handle the movements of highly viscous flows, and a large variety of different kinds of fluid behaviors can be well simulated by adjusting just one parameter. © 2011 IEEE.en
dc.publisherInstitute of Electrical and Electronics Engineers (IEEE)en
dc.subjectHigh Viscosity fluiden
dc.subjectHooke's Lawen
dc.subjectNavier-Stokes equationen
dc.subjectSmoothed Particle Hydrodynamicsen
dc.titleHigh viscosity fluid simulation using particle-based methoden
dc.typeConference Paperen
dc.contributor.departmentComputer, Electrical and Mathematical Sciences and Engineering (CEMSE) Divisionen
dc.identifier.journal2011 IEEE International Symposium on VR Innovationen
dc.conference.date19 March 2011 through 20 March 2011en
dc.conference.nameIEEE International Symposium on Virtual Reality Innovations 2011, ISVRI 2011en
dc.conference.locationSingaporeen
dc.contributor.institutionDepartment of Computer and Information Science, University of Macau, Macao, Chinaen
dc.contributor.institutionState Key Laboratory of Computer Science, Institute of Software, Chinese Academy of Sciences, Beijing, Chinaen
kaust.authorBao, Kaien
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